Concept Projects
Game development is a passion very close to my heart, and it is how I took my first foray into programming in 2017. Since then, I have continued to grow my appreciation for it and how it allows me to use my software development and design skills to express myself and my creativity.
An indie spaceship building roguelike
You and up to 3 friends embark on a quest for revenge by scavenging ship components from shipwrecks and by carefully dismantling your enemies’ ships with a unique array of weaponry!
This is an ongoing peer collaboration passion project made in the Godot game engine that started in 2021. I led the design direction and development of the project, and wrote its music as well.
Art by Jack Adamo